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FCPXAV

18 Game Reviews

9 w/ Responses

Really cool, creative and unique game!

Thought "this is pretty neat I guess" for the first two fights, but it felt like every level i've played so far afterwards added a unique mechanic that fundementally changed how I approached the game without being too overwhelming (Writing this after I beat the clock boss, haven't tried the new mechanic yet but it already seems layered)

I'm honestly pretty impressed by the idea/how well executed it is and hope your game does well!

adayofjoy responds:

The Time Rune from the clock boss unlocks some high potential combos in the game. Later runes get even crazier :D

Solid game! I just keep running into glitches where I can't move (e.g. When I accidentally change deck draw numbers so i don't draw all the cards available it softlocks me, even after i fix my draw),

Or the enemy doesn't end their turn which requires me to restart the run. Just fought a pack of wolves with a rogue and shieldseer, the dogs would just never finish their turn no matter how many times i reloaded the save and played different cards/combinations for the glitched turn)

TheOilyGooseStudio responds:

Oh damn sorry about that! Not ideal those glitches. Thank you for playing. Will see if can fix that, and the soft lock thing too
-Fixed

Really cute and fun game!

It's a little too easy, and not being able to move/pick up cards right after you placed them is a little annoying, but stuff like that is to be expected for a game jam. Great job!

Great game! Honestly a lot more in depth than I was expecting.

My main complaint is that it's a very frustrating game to parse at times. It's very unclear where to go sometimes, and the labyrinthine nature of the game with no map makes it kind of annoying when you want to revisit somewhere but don't remember the exact route, or forgot which places you have and haven't visited yet. Even as I'm writing this review having explored everywhere I'm forgetting how to get to a lot of places and don't even want to try loading an old save to serve each deity because it'd mean wandering around to remember where things are even when I know what I need to do next.

Additionally the music box quest felt kind of pointless and the reward for valac shards felt massively underwhelming as by the time I both collected all of them and figured out where they go I already had all the books that told me how to and already managed to kill the bosses minus the final one, which the hints didn't really help at all for.

Despite all that I still pushed through the frustration and got to the end and explored everything, which is a testament to how compelling the world is and how good the game feels when things do work! This could honestly be a steam game with a little more polish, longer playtime, and some of the frustrating bits ironed out (with maybe some overworld enemies or mechanics to keep exploration interesting and not just wandering about). Solid game!

----SPOILERS/TIPS FOR TROUBLESOME PARTS BELOW FOR THOSE THAT WANT IT----

General tip - swing your sword at grassy walls in the labyrinth, you can sometimes open up a path.

Spiral doors - get the fan and blow the pinwheels. Forget exactly where but might be near one of the temples listed below.

Can't fight any deities - Requires the helmet of vision then you need to speak to the skeleton guy in the bone pit area.

Can't Find mammon/blacksmith/explorer books 5-7: Forgotten City. In the place where it says "The floor feels unstable" just wait in place for a minute and you'll end up in a new area.

Eye corridors at the end of the puzzle gauntlet - Hard to explain but I basically went with the corridor that had the least patterns on the ground. I remember the first corridor you go down.

Temples - One in the forgotten city, one past the puzzle gauntlet with the stairs where music plays in the basement, down the elevator past the eye statues (enter the order in reverse to open the elevator), one below Antoine's house.

Temple beneath Antoine: come back after you found the stranger on the bench above ground, and again by mammon (might be a third place I don't remember. The library?)

Really fun and addictive gameplay loop!

My only real suggestion would be to make it more obvious when the day is gonna end. There's no real indication of when you're about to close and I didn't even notice the time of day in favour of thinking the analogue clock icon was gonna move, but even then I was too busy managing my inventory etc and nothing in the game told me when closing time was so I'd be in the middle of something and the day would just end out of nowhere.

Maybe make a warning about 1 game hour before closing and have the shop close upgrades tell you either what your current closing time is, or what time it will be after buying the upgrade

pabten responds:

EDIT: a feedback to the end of the day has been added
Actually, I had the idea to make the clock responsive to the current hour but i didn't manage it to get it done in time hehe. We will surely add something for it

Thank you so much for your feedback, is really useful

Great game! Played it for hours!
Heads up, not sure if it's a bug or intentional, but after a certain point (around level 110 or so) the game kind of forces you to take nothing but "rarity increase" upgrades, also nothing could kill me so when i finally quit out thinking i made leaderboard it just dumped my score :(

EDIT: It happened again right after i said that and tried to get bad stats to kill myself on purpose lmao, this time i waited it out and did eventually die though

ThatWormStudios responds:

I think it happens when you max out everything. we will fix it by adding more content in the future.

Fun game but the boss' attack where they zoom across the screen is too unpredictable and too fast to react to even with a few points in speed making it feel like pure luck to survive given how many times it swoops at you

Octopus9000 responds:

The swoop attack is the same every time so figuring out the pattern is key. Thank you for playing!

Great and really fun game! I hope this gets more attention!

Just a guy doin his best to make some good games.

X @FCPXAV

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Joined on 2/17/19

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